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Enchantments
CamGooodTime Moderator Member
6 posts
6 topics
about 1 year ago

Airidale has a different way to enchant items. To enchant your tools and armour you are going to need soul shards, and you can get them mining, breaking logs, killing animals or buying from other players.

 

Enchanter

To enchant items you use the enchanter, that can be found in A-E wards. You are going to need soul shards and scraps to get any enchantment.

 

Disenchanter

To disenchant you use the disenchanter, that can be found in A-E wards. There is 2 different types of disenchant, the safely and the risky. The safely disenchantment removes the enchantments from your item and gives you the item back but the enchantment is destroyed. And the risky disenchant removes the enchantments losing the item but having the chance of giving you or destroying the enchantment.

 

Enchantments

For pickaxes the enchantments are efficiency, unbreaking, fortune, silk touch and mending.

For axes the enchantments are efficiency, sharpness, unbreaking and mending.

For shovels the enchantments are efficiency, unbreaking and mending.

For hoes the enchantments are efficiency, unbreaking, mending and loyalty.

For fishing rods the enchantments are lure, unbreaking and mending.

For swords and daggers the enchantments are sharpness, looting, smite, knockback, fire aspect, sweeping, unbreaking and mending.

For bows the enchantments are power, punch, unbreaking, flame, infinity and mending.

For helmets the enchantments are protection, fire protection, blast protection, projectile protection, thorns, respiration, aqua affinity, unbreaking and mending.

For chestplates the enchantments are protection, fire protection, blast protection, projectile protection, thorns, unbreaking and mending.

For leggings the enchantments are protection, fire protection, blast protection, projectile protection, thorns, swift sneak, unbreaking and mending.

For boots the enchantments are protection, fire protection, blast protection, projectile protection, thorns, feather falling, depth strider, unbreaking and mending.



Last edited: about 1 year ago x 2