How Quest Tiers Work
Each ward has its own quest tier:
| Ward | Quest tier |
|---|
| E Ward | Tier I |
| D Ward | Tier II |
| C Ward | Tier III |
| B Ward | Tier IV |
| A Ward | Tier V |
Ordinary quests become available again 23 hours after you complete them. Weekly quests become available again seven days after completion and reward one virtual Epic Crate Key.
Moving into a new ward resets quest progress from the ward you leave. Prestiging resets progress for every quest, so finish anything important before ranking into a new ward or prestiging.
E Ward — Tier I
Butcher I — David Leatherman
- Kill 22 E-Cows.
- Craft a complete set of Leather Armor.
- Collect 16 Beef.
- Deliver the Leather Armor to Ender Eddie.
- Reward: $2,000 and 15 Scrap.
Mining I — Sacul
- Mine 850 Stone in the mine.
- Mine 25 Coal Ore, 15 Iron Ore, 20 Copper Ore, and 30 Deepslate.
- Reward: $4,000 and 15 Scrap.
Miscellaneous I — Marty
- Stay active for 25 minutes.
- Break 128 Stone in the mine.
- Craft 32 Torches.
- Reward: $1,500, 3 Diamonds, and 15 Scrap.
Slayer I — Scarr
- Kill 5 Zombies and 2 Skeletons.
- Collect 4 Rotten Flesh.
- Reward: $4,500 and 15 Scrap.
Wood I — Tim Ber
- Craft one Stone Axe.
- Chop 32 Oak Logs.
- Craft 32 Oak Planks.
- Deliver the planks to Ender Eddie.
- Reward: $1,500 and 15 Scrap.
Weekly I — Ender Eddie
- Mine 4,750 blocks in the mine.
- Catch 100 fish.
- Kill one Undead Prisoner.
- Cook 24 Cod.
- Kill 15 E-Cows and 15 E-Pigs.
- Reward: 1 virtual Epic Crate Key.
D Ward — Tier II
Butcher II — Eden